Wednesday 27 February 2008

Pre set character rig

This is the character rig which I have decided to use to portray willie to the best of my ability. I picked this character rig because I believed it fitted in well with the look of Jeff's character. It also had the main foundations that I wanted to use on my character.

The rig is very well done, not only does it have squash and stretch incorporated in the rig but it also has fully functional facial expressions.









Monday 25 February 2008

Rigging and model probs..... 25/02/08

Ok so I have been using a rigging tutorial that Jeff found on the internet. Its a very good tutorial, simple to use and easy to understand. However I got to a certain point when I realised that I wouldnt be able to use this rig for my particular model. I smooth binded it a couple of times to see how it was working and it just doesnt work with the model. I feel there is to many technical problems with both the rig and the model that I have made, and at this point it is to late to start again. So what I think the best thing to do is to use a pre set rig for the purposes of the outcome of this brief and then in my own time start this character again and develop it in my own time.






Wednesday 20 February 2008

pokey is nearly done.. better start the bug now :(

i'm having major problems with the eyes atm kanika so i hope your ones turn out ok? Let me know. I'm gonna have to talk to alex on monday to sort it out. I;m trying to have make an influence for the eyes... i.e. so the eyes turn and point at what i want, but for some reason the eyes keep revolving out of the head and i dunno how to fix it

Saturday 9 February 2008

Rigging.... >_<


Here is little screenshot of how my rigging is coming along. Not too bad really. Hard work though. There seems to be a glitch every now and then but it seems to sort it self out...